I was peeking at the source code of the simulator and decided to clone the repo to play around with the code. I built and compiled the game without modifying any of the source code and noticed that it ran considerably slower than in the pre-compiled binaries that i downloaded here. I also noticed that the game's responsiveness remained the same, clicking around and playing with the GUI felt smoother than watching the simulation and moving the camera around was also smooth. So i'm wondering if maybe the game intentionally slows down the simulation speed when it becomes intensive? I'm clueless as to why manually compiling the source code would result in a seemingly slower game, it could also be compiler optimizations but then again, the GUI and camera aren't really affected and feel smooth but the simulation speed is drastically different.