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DEATHBOUND v0.2 is out ya filthy animals (feat. Release notes)

A topic by ToothandClaw created Jun 15, 2016 Views: 230
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(1 edit)

Description : Death needs a replacement. You're just the Grunt for the job.

But unfortunately you're not the only grunt fighting for Death's job.Perseverance, quick reflexes and a quick trigger finger are the only thing that will help you survive.

Reach the 13th Depth and defeat Death to Win!

Yes, an update for Deathbound like I promised I would ages ago. Well, I don't know if I promised me or this blog or my legion of 2 fans this update, but it's out regardless.

Link to Deathbound : https://toothandclaw.itch.io/deathbound

Twitter : www.twitter.com/DanInFiction

Blog : www.toothandclawgames.tumblr.com/




UI & Menu

  • Changed font in menu for clarity
  • Game is now playable in multiple resolutions and Full screen.
  • Fixed some UI resolution issues. Game should run in multiple resolutions okay now.
  • Removed background menu animations.
  • Changed font on Statistics, Leaving page and About page
  • Changed font and UI in game

Gameplay Tweaks & Changes

  • Increased Wasp Boss Movement speed and Shooting speed
  • Reduced hitbox size for Wasp damage. Was too easy to hit.
  • Increased Wasp health
  • Defeating Wasp Boss now gives 3000 points in reward
  • Added new Ground textures
  • Caverns have now been changed to Valley
  • Added rain to Valley
  • Increased Demonhead Boss health
  • Fixed Hit box for Demonhead damage (hits on eyes would sometimes not register)
  • Increased Demonhead movement speed
  • The Deep level depth algorithm decreased. Shorter dungeons.
  • Added new colour and Fog to the Deep
  • Added some enemies to the boss fight with Death.
  • Increased Death's speed and health.
  • Defeating Death now rewards 8000 points