DEVELOPMENT UPDATE - TESTING TIME
So first things first. Delvedown's development is still in progress ,it's now just going to be a little later coming out than I anticipated. This is mainly due to me getting a full time job recently. I had been looking for a job anyway but had not really been expecting to hear back from anyone( for a number of reasons) but I found something, which is both a good and bad thing.
However, music is being worked on and is progressing nicely with a number of different tracks for each of the levels, including a store track, menu and other various sounds. Moving onto my next announcement :
YOU CAN NOW SIGN UP FOR DELVEDOWN TESTING HERE :
You'll need to sign up via email and then you should be contacted within the next 2/3 weeks with a download link to a Delvedown alpha build. I'm working to have both Windows and Mac builds as soon as I can.
Delvedown Alpha features
- All 4 world's + 4 bosses
- Statistics (High score, deaths, wins etc)
- Settings page (sound, resolution changes)
- Achievements page with 10 achievements to get (full game should have 30+)
Feedback forms will be sent out some time after you receive the Alpha download. You can fill out these whenever but the sooner the better. I'm mainly focusing on finding bugs, balancing issues and to find out if the game is actually fun or not.
Also to those who receive download links, I'd appreciate you not sharing the private links (I'll know if you do). But if you want to make videos/streams etc feel free to do so.