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Ritter Map Transform (RPG Maker MZ)

Easily Change the tiles on your game map! All Layers! Regionids! Shadows! · By notRitter

[suggestion] X and Y in front of player and autotiles support?

A topic by fizzlymike created Feb 11, 2023 Views: 203 Replies: 2
Viewing posts 1 to 2
(1 edit)

I wanted to ask kindly to add option for setting X and Y position for tile change like "1 tile in front of a player", so it's not under the player, but in front of him. Also, it would be so helpful if we can use autotiles, so after placing an single autotile tile it merges into autotiles. Can you please consider implementing it? Thank you so much.

(+1)

Hello I was working on getting the demo ready, I'll take a look into implementing autotile into the plugin as well. It's something I've intended to do for a long time now. The demo file is about ready to be uploaded, but it is still not 100% complete but it should give you a good starting point.

It does use version 1.0 of map transform though so there are no plugin commands being used only script calls. But the logic is the same when using plugin commands. It may just be a little harder to read.

I've always intended to do a lot more with this demo but never got around to doing so, sadly.

The demo also works with the event spawner and boundary system if they're placed inside the demos js/plugins folder and then activated within the plugin manager it should recognize them and open up the demo for those as well. It's been so long that I've touched this demo that I'd need to test that part out some more to know if it's working properly. But the Map Transform part does indeed work.

Demo will be uploaded to the store page any minute now and maybe I'll get around to completing it eventually :]

(1 edit)

Thank you! I just want to look on it, but I think I got it now (how it works, etc.) :) 

Would be cool to have autotiles ^^