I recommend you completely delete the last version before installing v1.18, as the file structure has completed changed.
From the v1.15 update (that was previously pulled due to a bug in the spaceship levels):
- Fix for saved progress not always correctly saving lives, diamonds.
- Player can use lightning whilst riding water/conveyor belts.
- Story sequence text pauses to make it easier to read.
- Minor palette tweak to Amiga player sprite to better match rest of game.
- Using a Continue will now restart the current level, rather than the current world.
- Joypad user defined controls allow shoot and lightning on the same button.
- Laser has slower reloads during boss fights (to match original game).
- Multiple shot weapon speed changed to matched original game.
- Minor fix to gameplay sequence in menu (Walkers died too quickly)
- Fix for getting stuck down W1-2 waterfall.
- For for W2-2 exploit where player could stay outside of the screen bounds.
- Fix to being to activate final lift when not fully on it.
- Fix for underwater palette when using golden armour.
- Fix for redefining joypad keys.
- Fix if player manages to jump up to final boss without using lift.
From the v1.18 update:
- Fixed crashes and weapon bugs from spaceship levels.
- PAL/NTSC versions are combined.
- Amiga DOS and HDF versions now supplied.
- Can quit from the menu.
- Added missing Floaters/Shields from several levels.
- There is now only a single save slot, always active, and can be used to resume your last game.
- Laser re-balanced.
- Music fix for 040/060s floppy version.
- Rewrite of file and memory management.
- Two speed run bugs fixed.