I'm trying to start off with a simple weapon.
It's a wand that has two graphics, an idle state and a fire state, with infinite ammo and no reloading.
The weapon has max ammo 0, mag ammo 0, damage 10, fire rate 1, bullets 1, reload 1, projectile 512, explosion 0, recoil 1, spread 0, recoil recovery speed 0, ammo in box 0, checked users projectiles, set the idle frame, the fire 0, and fire 1 frames, used a blank image for the projectile and projectile death (again just for testing)--and have it when map starts.
However when I press fire--nothing happens. My test enemy doesn't take damage and the sprites don't change/animate.
Any ideas?