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Pixel Composer

Node based VFX compositor for pixel art. · By MakhamDev

Can't export to a directory

A topic by patlecat created Jan 30, 2023 Views: 176 Replies: 4
Viewing posts 1 to 5

I can't export anything in the exporter. The path is not editable and I can't find any other place where I could define the name of the file and it's target directory. And if I look in the log of the actions I can see exports being made but they didn't land anywhere on my pc. Isn't there a documentation for the tool? And tooltips would be nice too.

Developer

Let’s go one by one:

  • The path property should be editable, unless you’re connecting it to other node (image below) then the value will be controlled by that node. You can also click on the folder icon to open file explorer.

  • The exporter node has to be trigger manually by clicking on the “execute node” button.

  • Also another way to save image is by double click on the node (to preview it) and in the preview panel, right click and select “save current preview as…”

  • If you still can’t export, please send me the screenshot of your project so that I can diagnose further, thank you.

I see. I think it's a very complicated and not very intuitive way to save the export. I could not change the path in the previous node of the export node because it wants to open the pic, but I want to save it under a new name. But wherever the pic came from what I want to is to save it with the export node and it may be a different path and filename than the original pic.

Developer

Are you using the latest (1.12.1) version? I can break down the step for you:

  1. Right click and type “export”, this will create export node. When you create export node a dialog will appear. This dialog allow you to select where to save. You can then click on “execute node” to save image.

or

  1. Right click on the preview and select “save current preview as…”. This will create the same dialog, where you can choose where to save image to.

I was just using the example projects you provided, there it didn't work. Ok I see only when create a new node can you define the filename and path. I will try that out. Yes the preview export I had found already. Thanks.

But it would be rather annoying to create a new export node each time I want to slightly change the name or path. Why not make it editable IN the export node at all times? And I like to have variations of file exports in batches similar to what you can do in the Affinity graphics apps. what do you think?