A Good Day To Die is our first attempt at making a rougelike dungeon crawler with a bit of dicey twist.
Face various possessed household objects, toss your head (not your actual head) , and acquire loot on your quest to retrieve your stolen (actual) head
After only about a month in development we feel we finally have something to show. It was a lot of fun playing around with the ideas of household objects fighting and getting it all to fit together.
Hope you try it out and have fun!