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AdventurOS

Explore a unique adventure based on the content of your computer. · By Emi, toen, Lorena

Fatal error(Raid) + Specter bug

A topic by LLIINNKK created Jul 12, 2018 Views: 539 Replies: 7
Viewing posts 1 to 6

___________________________________________

############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_magic:

Variable <unknown_object>.element(100042, -2147483648) not set before reading it.
at gml_Script_deal_damage
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_deal_damage (line -1)
gml_Object_obj_magic_Step_0


Specter doesn't get close enough to the player.. which makes his projectiles despawn before they can hit. 

Developer

thanks for the report! we are going to look into it 

(1 edit)

Also Emilio, think you could take a look at the rift monster thing? It spawn about 1-2 enemies each second.. was 20-30 enemies remaining when I found it. https://imgur.com/YwjHArw (About a min later)
Edit: Found out by reading other thread that this is intended when there are to many files.

Got 2 different Fatal Errors in Knight boss room when killing him.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_boss_1:

Unable to find any instance for object index '104446'
at gml_Object_obj_boss_1_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_boss_1_Step_0 (line -1)

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_boss_1:

Unable to find any instance for object index '101665'
at gml_Object_obj_boss_1_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_boss_1_Step_0 (line -1)


+ Camera in that room is very zoomed out, could barely see what was going on ingame before getting close to boss. Was safe from him though, since he spawned in the floor. 

(3 edits)

Might also want to look into Magic Wall.. as it block enemy projectiles, deals damage to enemies and you can place 50 of them anywhere on your screen before running out of mana. https://imgur.com/NkLLPpX
Edit: Will also add that this made it possible to kill knight boss without moving because of the zoomed out room. Lantern boss got easier as well, since you could leave the walls on his lanterns.. killing them instantly as they came back to life. 
Edit 2: It gets a bit crazy when you combine it with potion use and equipment boosting stats.. https://imgur.com/fciiZLu

If he spawned in the floor for you, you're likely still running the initial version that came out. Make sure you have the latest version and try again. That resolved a bunch of my issues, which were the same as yours.

Thanks, I was running the old version still. Didn't know they changed version for the download.

You're welcome. it caught me off guard as well. I only noticed that the in-game update function wasn't working properly when I noticed the skill name for Aerial Dash was still spelled incorrectly.