Hi there,
I am trying to publish a WebGL game on itch.io platform.
It has a save and load function in my game. Within the same version, the data is saved properly.
Yet, when I update a new version (with the same name, when I upload it , it replace my old version).
All the player data is lost.
I wonder if there is a way to solve this problem? Or what is the possible reasons to cause this problem?
I have looked into the butler but it is beyond my knowledge and I would like to see if there is an easier way to do it.
Thanks