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Fallout 2 Remake 3D FPS Boomer Shooter RPG · By
Hey, I was wondering if having someone translate stuff is enough. There are a couple ways to go about it, one of them is finding someone. But you can also set up a public spreadsheet using Google Docs, I'm not sure what's the ways to implement translation in Construct 3. But Google Docs support .csv export format. And from my knowledge, many engines use it as their translation table. This way, anyone can just come in, and translate the game for you. And all you would have to do is import this spreadsheet into Construct once in a while. There might be some issues with people coming in and “raiding” the translation doc, but Google Docs has a rollback system (File > Version History > See Version History), so you can roll back anytime.
Edit: Just stumbled upon this mod on nexus, it adds a Ukrainian translation to the game. And by the looks of it, I personally think it's really well-made
Hello !
I'd be glad to play more than 2 minutes, but as it's qwzerty bindings, it's really painful...
Could you add a button to switch to azerty controls please ? z to go forward, q to go left. And if you could add an invert Y mouse switch, that'll be great too... ^^
Very complicated to play, as is. ;)
Congrats for the job, seem good looking !
When using interactions that fail, it'd be great if the console log would tell us what's going on, so we know we're using the game correctly (or not).
For example, if you chose "talk" but weren't near anything:
"no target for TALK action"
When using a character:
"you cannot USE [charactername]"
When healing a table
"you cannot use MEDICAL on TABLE"
And the most common one, talking to somebody but not getting a reaction:
"[charactername] doesn't want to talk to you"
Just gave this a go and I just want to say it's a really fun idea and I'm looking forward to the completed project someday. That said, controling the game is pretty difficult at times, at least in the browser version. I've download the executable version as well and plan to give it a try sometime soon, so maybe it will have less issues then, but with the browser version at least a bunch of the mouse-based commands are really hit and miss as to whether or not they will work. I died when trying to place the bomb at the door in the trial because I couldn't drop the thing because the right-click menu refused to cooperate in time.
The game took a while to load (im on the windows version) but eventually it loaded
ive just started playing and this remake is already really fun however its really slow (i am running it on a 2010 imac running windows 10 so that might explain it) and i believe an optimisation setting would be a good implementation for the game it doesnt need to be immediate (or at all) because i still really appreciate that you put in the effort to create this remake at all
ill probably try it on a different computer later but i really appreciate the effort you are putting into this and the fact that its free as well shows that you really care about this project
keep up the good work i know everyone here appreciates it
all other controllers and kay bindindings will be added put not in 2024 year, im waiting for XBox integration with html5 first.
This game is made from scrath in Java script so all mode will be not available for this version. But this game will be avaliable as open source.
This game will be have restoration project update
Could you add an option in settings to play without action points kinda like how you allow people to either play real time or partially turn based, I understand that you want the game to play similar to how it was before but allowing a toggle for this feature would be amazing for those of us who want a combat that feels a bit more like the other 3D games.
I also think it would be nice to have a description for the majority of items that says what they are and what they do, I can't count the number of things I have picked up and had no clue what they were
Lastly I believe this is an amazing project, I love the idea of making Fallout 2 in a whole new engine separate from any other fallout game, but I think it would be good for you to allow volunteers to help out, this doesn't really have to be programming a new location in or anything but I think people could definitely help with things like working on the map a little and also a big help to giving NPCs dialogue options
1, prabably yes i can add something similiar, to real time combat in next relase
2. sure, i should someday add all descriptions, this is all manual work, for three languages... but when i start doind this and adding translations descriptions will be for good.
Few people helping me with graphics more less with 2d and 3d models