Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

Let's Play

A topic by Spudcats created Jul 04, 2018 Views: 126 Replies: 4
Viewing posts 1 to 2

Made a video


That was fun to watch, thanks for making the video!

And you found a bug, you have to park the trailer inside the marked area, without touching the lines, but looks like you managed to park it mostly outside barely touching a line.... I have to look into that :)


Yeah, couldn't really tell if it was a bug or delivering the trailer was supposed to be that difficult being it was the first job we tried in the game. Happy we found the bug so it could be fixed for future players of the game but kind of sucked being the ones to have to deal with it. Even with the bug we still enjoyed the game in it's current version and really want to see what you will do with it the closer you get to your planned finished project. 

Developer (1 edit) (+1)

It's the bad thing about trying games still in development, but on the other hand it's a way to help developers like me that don't have the resources for dedicated testers and a good amount of machines to test the requirements... feedback is really helpful.

By the way, I've just uploaded a new version that hopefully fixes that bug, and I've added an easy (bigger) version of the marked area to park the trailer for "easy difficulty" trailer jobs. The first couple of test jobs now use that (the other two use the original), so the players can get used to how things work and don't get frustrated if they are not good at parking at first. The "normal" area is not that difficult once you get the hang of things (I'm not sure you noticed, but the lines turn red when you are touching them and white when not, when you are completely inside, without touching any of them, the arrow and corners turn green and you are done ) but watching you play I realized I'm too used to it, so it's probably helpful for new players to start with something a little easier, hopefully this change will help with that.

A complete list of the changes:

And, once again, thanks a lot for taking the time to try the game.


Happy we could help