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Intelligent Design: An Evolutionary Sandbox

A toy ecosystem with fully simulated genetics and evolution. · By Pill Bug Interactive

REALLY FUN.

A topic by mrpete created May 26, 2016 Views: 614 Replies: 4
Viewing posts 1 to 3

I played for quite a bit. I liked the concept as it combines a statistical educational simulation environment. Though fictional, it includes elements of consideration in a parallel existence scenario(In what might of happened)..


The only thing that kept happening with me is I couldn't see the actual play elements on my screen. I tried it on both of my systems and both were missing details and play objects. I don't know if it has to do with the alpha version or the 32-bit version.

Are u planning to compile a LINUX version of this in it's final stage?

Pete

Developer

I'm not sure what would be causing missing play elements, what do you mean exactly? I guess it could be due to the 32-bit version. In theory there is no reason I can't compile a LINUX version but as with the 32-bit I have no way of testing it.

(1 edit)

I thought it was an outdated driver issue on one of my systems but on my other system the driver is up to date. Albeit, it's an on-board chip-set. I've tested the 32-bit version and all of the mechanics work well. It's just the missing elements. My guess would be both of my systems don't support the advance graphics capabilities(shaders,etc). Which by watching your video seem to be low but may be using advanced shader and vertex pass-through operations that both of my systems don't support. And that's an old bean programmer guess based on playing other UNITY driven games on both systems which have worked out great.


Are there any compiler options that UNITY uses that deal with advance graphics,etc? The reason I ask is because I generally don't use UNITY. I have experience with 3D programs and have made 3D games. Just haven't used UNITY as a main stream developer tool.

I also am bringing this to light with you because I see your game is in the alpha stage and it's probably just my systems. However, I would hate to see you release this game as a final package and have other people bringing mysterious issues to your door about this and that. It's a pretty fun concept to explore and in my view a fun game. It deals in specific elements that are interesting..


Pete

Developer

It could be the shaders, maybe the fog. Have you tried turning down the graphics options? I'll have a closer look at all the compiler settings myself. Thanks for the feedback!

Yeah, I actually did trying to turn down the GFX options but to no avail. But thanx for the repy regardless. I've added your game to my watch list.