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Key Modifiers

A topic by blueblob0 created Jun 21, 2018 Views: 420 Replies: 2
Viewing posts 1 to 2

Loving the sinput system and have got it working nicely in my project.

I wondered if I am missing something or if there is any way to have Key modifiers so you could have two (or more?) keys need to be pressed for a control to be pressed? e.g. ctrl + c might do crouch? 

Thanks!

Developer

You're not missing anything, modifiers are definitely on my to-do list but they aren't implemented yet, sorry!

I imagine a modifier logic would be easy to add to the game logic, though. Just checking for those two inputs to be pressed at the same time, then if you want it on release, wait for both to be released.