In this devlog you will be following my journey as I develop Unknown Survival which is taking text-based to another level.
Currently the game is not even in Alpha, but Alpha 0.1 will release on 06/30/18 unless I have some family related things to deal with. The game is a pre-order right now, but it is 75% off. Links will be at the end of this devlog. I don't have any screenshots to show that are good.
While developing this game I realized that making games is fun, and you can make whatever you want, so I stuck with realism and survival.
In this devlog I will explain everything that is in the game currently
The first thing I added the game is a save and load feature, a lot of games still don't have a save or load feature which I find strange.
Since the game is text-based I am limited to what I can make, but with a large amounts of hard work, and coffee I can get past those limitations. For example one limitation is graphics, Yes I know you can make a text-based game with ASCII graphics, but what I mean by graphics is smooth textures, unique colors, and lighting effects, like your traditional exploration games.
The second thing I added was Character Names, Health, Armor, etc.
The third thing I added was a bank where the player can deposit and withdraw money.
The fourth thing I added was a PIN you have to use when you are not near the bank, maybe out on a mission and you see a atm, all you have to do is type your PIN and you can deposit money to your bank account, if there is a shop you should probably withdraw some money so you can buy some guns or some gear.
The Last thing I added was cheat codes one of them is a bunch of random numbers, the other is five words with four numbers at the end
This game may be text-based, but that doesn't mean that it is bad, with loads of work and coffee I can make this game the best text-based game ever.
You can view the Project Page here
You can also Follow me on itch.io
Feel Free to check out my Patreon.
I want to know if you are interested in playing this game.