I really enjoyed my time with this! I did get myself stuck once, but it was near the beginning, so not a huge deal. But in all honesty, I don't think the game used the mechanic to its full potential. Quite a few of the stars were simply walk up and touch, while a few had some mild puzzles or light assisted platforming involved. I'm not sure of the timescale this game was created on, but it would have been cool to see a challenging final puzzle that involved moving a restricted number of orbs through a difficult platforming section for a star. Overall, great music and visuals and I had fun despite the simplicity!
Videos and Feedback!
Hey thanks for the feedback! I agree with more time we could've pushed this game further. This game was created on a 9 month timescale and through many iterations and massive mechanic overhauls, we limited our time towards the end of our development process to create what you played. More puzzles were definitely in the running but with large playtests we found that simpler was better for a larger audience. We are very glad you enjoyed the experience.