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Won a Competition on GameJolt with PixelOver

A topic by 馃ЖDynamite Stew created Sep 28, 2022 Views: 404 Replies: 2
Viewing posts 1 to 2
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We used PixelOver for a Knight Rider / Airwolf fan game made of three game modes: side-scrolling, top-down, and third person.
We imported 3D car models and 2 animated helicopters in the third game mode - it was a jam-winning aesthetic!
I couldn't imagine any pixel artist's toolbox without PixelOver after this.

Here's an article!
https://lootlocker.com/blog/powered-by-lootlocker-the-jamming-team-who-exemplifi...

Here's the game!
https://gamejolt.com/games/knight-rider-arsenal/730728

Check out this video if you don't have time for either!


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Hey, well done for your gamejam, the game is very fun ! Good idea to have made different gameplay easier to share the tasks with a big team like that.

It's great to see this feedback with a concrete use of PixelOver, thank you ! Btw, don't hesitate to tell me if you have encountered any problems with the software or if you think some features could be improved to make the creative process easier in your case.

Hey back, I'm elated you enjoyed our game and our strategy!

Thank you for your program and all the hard work you put in.
PixelOver has such a savage feature list made of community requests. (It's one of the most significant selling points when I tell someone about this software.) If I can suggest anything that could be added to or to polish this gem, I'll be sure to make a post.