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Game downloaded without permission?. It's not free.

A topic by Jade400 created Sep 26, 2022 Views: 345 Replies: 7
Viewing posts 1 to 2

Hi, When I uploaded my balloon clicker game zip file, It gives two options: play file in browser and hide file from being downloading. I chose the first option thinking that it will hide file and I wanted the game to play in the browser. I check my page and I didnt see the file expose so I thought everything was ok. Today I check analytics and It said it's been downloaded 6 times?. My game doesnt even have a download button on the page since I only want people to play in the browser. I don't even have links or ads in game as yet except for one short link so people can't trace it back to me and there are no ads to pay me for allowing players to play for free. Are they seeing gdevelop codes in zip file?. Which are the codes I entered in gdevelop to create the game.

Moderator (1 edit) (+1)

People who play web games in the Itch app show up in stats as downloaders, because the app caches them.

Edit: also, your game is made in JavaScript, which means anyone can see the code anyway, or for that matter "download" the files straight from the browser. There is no real difference online, all files that make up a web page are copied to the visitor's computer by definition.

Thanks for info. Im relieved :D.

Oh so my code is still expose. Do you know if they only see the compressed form of my game codes from gdvelop software? so that they wont be able to get the full game template to copy game?.

Moderator

If you tell me what game it is, I can try to take a look. But it can be uncompressed anyway, since it has to run in your browser. There's no real way to protect it. Even if it was compiled to WebAssembly, it could still be turned back into a readable form.

Balloon Clicker

Moderator(+1)

Okay. It's a bit tricky to get there, but the code and data are uncompressed. They're also too big and weird to be useful, probably.

But that's a silly way to look at it. My games are open source. By all mean, take the code and reuse it. Does it even work in GDevelop? Are you even making the same kind of game?

Most likely people don't need your code. Just worry about making games.

Thanks I'll remember that!.

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