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Bikosaur - Help Rex to feed his family

A topic by Sleeping Panda created Jun 05, 2018 Views: 262
Viewing posts 1 to 1
(1 edit)

Dear Itchi-folks,

I'm glad to be officially part of the community today.
I'd like to introduce you my very first HTML5 game.
This is an infinite horizontal runner game where you have to collect steaks and kill kitties to get the highest score.
You play a T-Rex that rides a bicycle.

You can play it for free on my Itchio page: https://antoineguedes.itch.io/bikosaur
You can view the top 100 leaderboard on the game website: https://www.bikosaur.com

Gameplay video


How to play

Keyboard Controls:

⬆️ Up arrow key to Jump ➡️ Right arrow key to Make a wheeling

Touch Controls:

🅰️ A button to Jump 🅱️B button to Make a wheeling

Submit your highscore

Each time you die, the game saves your high score locally (using your browser local storage capabilities) so that each time you come to play, your highest score is still here.

If you want your best score to appear on Bikosaur's Leaderboard, you'll have to login to save your high score by entering your name and e-mail address. Here is how to do it:

  1. On Pause or Game Over screen, tap/click on the Login button;
  2. Enter your name, and e-mail address;
  3. Tap/click the Save button;
  4. Here you go!

How I built it

I built it with Construct 3, and designed it with Aseprite.
Chiptunes were made by Laffe The Fox. I compressed them with Audacity.

I started its development on August 4th 2016.
I released the first version on web, iOS and Android on August 18th 2017.

I spent around 330 hours (~ 13,75 days) to design and develop it.
As I have a full-time job, I work on games mostly in the evening during my free-time (from 2 to 6 hours max. per week).
Back in May 2017, I unfortunately got a very serious accident. I got burn on my face, body, and entire right arm. During my stay at the hospital, I had the opportunity to work focus on developing my game. I started developing it with only one hand. One month after I could use my both hands, and two month after I could finally finish a first release version of the game.

I won't tell a lot more about this accident, but I just want to say that today I'm so grateful... Grateful to what? to who? I don't know...
But I'm so happy to be here, and see people having fun with a game I built.

Last words

Feel free to share you thoughts, or ideas. I'd love to get your feedback. Really.
I learned a lot with this game, and I'm already working on a new one.

See you soon, and have fun dino's! 🦖
AG