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Certainly scratched my itch for zaxxon!

A topic by Fletcher Studios created Sep 10, 2022 Views: 83 Replies: 1
Viewing posts 1 to 2
(+1)

I think the concept works - needs some polish.

Quick rundown:

The Good - The starting speed was a good 'ease your way' into it introduction, the controls felt tight and responsive, I found myself making minute microcorrections and felt the ship was responsive, if there was and drift, I would have been put off a lot. I liked that pressing 2 keys at once gave diagonals as well. 

The 'meh' - It was difficult at times to tell how much space I had to maneuver, or when I was getting too close to something, perhaps the wings are a bit too wide. The art (while I'm sure was placeholder) was a bit too 'generic sci-fi'

The Not So Good - I really did not like the music, was too loud (I'm certain its placeholder as well) and the menu to turn it off did nothing, I kinda wanted to hear more spaceship sounds. If there was an option to shoot, it wasn't readily apparent.

Its got potential - what I'd totally go bonkers for is to see this in VR, kinda like Xortex and Valve's 'The Lab'

Developer

Thanks for checking it out! Yeah, i suck at picking out music. I'll just have to spend some more time looking.
I started working on as the speed ramps up, I also need to ramp up the turn angle.

I do plan on doing a VR version. I just need to find an interior cockpit that goes with it.

All the art I'll be keeping. Its just going to be a super simple game that I'm trying to finish off as much as possible.

I want leaderboard, login system, store, everything.

And I'll even do ads for mobile. I just want to finish a game. LOL.