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Luck TTRPG

A topic by Goat Star created May 18, 2018 Views: 488 Replies: 2
Viewing posts 1 to 3

Luck is a tabletop role-playing-game with the unique mechanic of allowing players to create new stats on the fly by spending points of luck. It is currently in version 0.1.1; several classes have been added to the game as of right now, in 1st-level forms. 

The current available classes are figher, rogue, wizard, cleric, duelist, and magician. There are also several spells included at the moment; later in development, there will be a system implemented for translating spells that are currently class-specific into other classes, as well as creating custom spells. Enemies will be the last thing to be implemented, with extensive formulaic tools for enemy creation. However, first on the slate is the creation of a combat system, as well as a section for equipment.

If you'd like to take a look at the game as it is right now, check it out here.

Version 0.1.2

In this version, the magician class has been fully revamped - now, it's far more balanced, tightened and refined to a more interesting play style (and to work more easily with other spellcasting classes in terms of meta-class structure).

Check it out!

Version 0.1.3

Combat system and equipment have been fleshed out.

Take a look!