If you haven't heard of Game Jolt, go look up their API real quick. That's what I'm inspired by right now, but I want to make a service that doesn't require going through adding your game to their market to allow you to take advantage of it.
So right now I'm copying their API and developing my own system to essentially strip as many requirements as I can between you using the API and having to sign up for or set up anything on a website.
My question here is what features would you like to see in such a thing or differing from how they do it? For example, I'm going to make it possible to have "guest accounts" so that users don't have to sign up for an account to have trophies. And games don't have to be registered before you can use the API. Just call with an ID that hasn't been used already and the API will give you access under that name.
(My core thought process behind this comes from my recent participation in the weekly One Hour Game Jam, where I don't have time to sign up for a site if I want to use their API in my game.)