I'm currently testing the multiplayer features, just want to make sure nobody can inject some code and have it spread across the other players. But in the meantime, you can share a created world by pressing `ctrl+shift+s`(save), or load `ctrl+shift+o`.
Yes I already figured by looking at the code. This is really awesome, I see some things aren't implemented yet such as "look" ? Do you have any update blog or something of that nature so that I can follow the progress? Or a github page?