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Robostar

A topic by Team Robostar created Apr 30, 2018 Views: 469 Replies: 3
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https://team-robostar.itch.io/robostar

I'm creating a twinstick shooter with 8-bit inspired graphics in Unity. It's called Robostar, and it has a focus on exploration as well as pure action: my goal is to tell a story as well as giving the player an exciting gaming challenge.


This is partially my teach-myself-Unity project: I've tried developing in a few other languages in my time, but Unity has been the first that's made things easy enough that I've felt like I could stay the course.

I've finally reached a point where I'm ready to show the first area off and gather feedback on how the gameplay handles -- I would really welcome feedback and commentary on what's fun and what isn't!

Admin

Nice work, the gameplay is smooth. Are you going to add gamepad support in the browser?

Sure am! It was one of those things I thought I'd remembered and then never got round to adding in.

I played the demo on Newgrounds, I really like it, the boss fight in particular was very frantic and fun.