So, I've been wanting to make a low poly fps game for quite some time now. Been getting into blender to the point where I know how to model, rig and animate low poly assets and characters, still relatively new to it.
And I'm having trouble choosing a game engine to start on. Now, I'm very new to coding and such and the fact that some people can do it so well blow my mind at times like "how the heck do you know this kind of stuff".
I was thinking about Unity or Unreal Engine 4 to start off, which one would be the best for beginners just starting off?