Hi all,
I've been working on this game for about a month and a half now and wanted to share some of the things that you can do in it. The game is called Stud-Muffin Space Pilots and it a run-based game where you see how far you can get before upgrading and giving it another go.
In the game, you have a time limit to get to your destination before failing the mission. The speed of your ship is dependent on the amount of computers that are still functional on your ship at any given time. But don't relax too much, because these computer systems on your ship break for various reasons:
-Alien attacks
-Asteroid collisions
-Wear and tear
Luckily, to help you with keeping the ship's systems maintained, you have your robot companion, Dolly, to help you with the repairs. You can order Dolly to go fix one computer system at a time so that you can double-team the task at and.
There are 20 total computer systems on the ship, and they range from small bridge instruments to the ship's engines. Depending on the importance, they all contribute to a different percentage of the ship's total power. The breakdown of these systems are:
-8 instruments: 2.5% each (20% total)
-6 computer systems: 5% each (30% total)
-4 "Quality of life" systems: 5% each (20% total), including
-1 Artificial gravity system. If this breaks, you float.
-1 Lighting system. If this breaks, it's dark.
-1 Weapons system. If this breaks, you can't use the ship's guns.
-1 Navigation system. If this breaks, your mini-map and warning cues are disabled.
-2 engines. 15% each (30%) total.
----For a total of 100%
Thanks for reading this far and I hope that you stay tuned for updates. If you'd like to see more videos of the action, check below: