I was very touched and fascinated by developer Frances's All Alone in a Small Island, a submission for the most recent weekly game jam. In a lot of ways it's quite simple. For a gardening game with a day counter, it surprisingly doesn't limit your actions in any given day. Further, it doesn't seem as though accomplishing your given task is all that challenging. However, what else is in the game is incredibly important, just as it's incredibly important what isn't in the game. I'll be thinking about this game for a long time.