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Heavy Space Retro

A topic by LucaPixel created Apr 19, 2018 Views: 277
Viewing posts 1 to 1
(2 edits)


Name of the game:  Heavy Space Retro

Game controls

Press the Q button to shoot

Press the A key to move left

Press the D key to move to the right

Press W Move up the ship 

Press the S key to Move Down 

To pause the game press the button P


Hi guys, have been implemented several things, but also many others must be implemented, as always it is a game early access, anyway I hope you will like the latest updates made.

Including new levels, new sound effects, and much more.

* Each enemy destroyed assigns 10 points, 

* Be careful in the first level you've implemented new asteroids that cannot be destroyed, if you get hit damage is very high, this in a way that is added in the future on the higher levels, however I hope that the work of these days is to your liking.

The game, is always an early access, if you want to participate in the live development I invite you to follow my l: Youtube Channel

*-* The feedback for me is the key part, so if you have criticism, or are obvious problems during the game, contact me I will solve the problem as soon as possible.


Some new models are implemented in this patch

 


Patch 010 Patches

*Because of a really slow loading the game was patched without the background music, I'm trying to fix it.

- Inserted background music on the home page

 - Inserted the music on the page instructions

 - Changed the instructions page

 - Corrected the number of enemies on level 5

 - Added new credit on the spaceships page

- Create new bullets for the enemies of level 5

 - Modified Energy Bar

 - Changed life bar

 - New mother ship with animation and 4 guns

- Created new bullet for mother ship

* Problem to be solved with HITBOX bullets

- Created new Hitbox points for the Bullet creation of the main starship.

- Inserted the asteroids that do damage on the first level

- Configured Level 6

- Entered the updated statistic in a correct manner

- Corrected the number of enemies

 - Inserted background music for the level credits

- Entered the music on the page pause

- Entered the music page on the instructions page

* Started working for Level 7

Patch 009 Patches

- The backgrounds now move down on all levels

- Removed new mainship due to problems with license use

- Created a new code that allows the ship to move both forward and backward

- Inserted new Edge delineator not visible in game

- Enter 2 new keys to move the spaceship W to move forward S to move backward

- Created 3 new enemy models for level 5 animations included for 3 models

- Created new kamikaze model with only one animation this model has been implemented further code so the movement is not linear

- Created new protection model of different color

-  Added 3 new audio effects when enemies are destroyed

- Important NOTE: In this patch have been created several codes, which are repeated on all levels the having to write this piece of code to taken away really long, now the ship can move both high and low can not cross the limit of the map Pa. 

* Problem to solve the speed of the ship is slower to climb and faster to get down

- Due to time constraints the youtube Boots are postponed, about 8 hours.