So, it has taken a few months to learn how to use Unity, but it has paid off! I have finally finished (at least to a playable level) my first game, "Blocked Out". I got a lot of inspiration from Brackeys on YouTube, so special thanks to him! I am already working on a new, more adventurous project, but this is quite the achievement for me. If any of you guys on here are fans of reflex avoidance games I recommend you check "Blocked Out" out. I also encourage you to check out Brackeys on YouTube @ Brackeys YouTube Channel
Link to game:
The game has a score function, highscore function, custom slow time function, random block spawning, and more. Your objective is to use 'A' and 'D' to avoid falling blocks while your score goes up, if you get hit, you die. Simple as that. The game can be played on the browser for almost any computer that supports WebGL.
Thank you all for checking out this post, as well as inspiring me to keep working through my issues. I truly look forward to what you think about the game if you decide to check it out, I want to hear your feedback. Have a great day!