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World Annihilation Operations Part I

A topic by JesseAidyn created May 12, 2022 Views: 103
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Freely explore a small environment while bizarre, progressively more chaotic effects come into play until nothing makes sense anymore. World Annihilation Operations Part I searches for ways in which we can generate logically impossible figures in video games (at least situations that may be interpreted as such). 

Part I of what is planned to be a series of multiple short games, this game generates impossible figures with the help of creative actions based on the idea of propagation (of light, shadows, objects, controls, camera views, etc.).

Play it here : https://jesseaidyn.itch.io/world-annihilation-operations-part-1

Or watch the playthrough here :