I've just published the first demo of my first videogame: ROTATE THE CASTLE!
A simple platform rage-game that I hope you like it!
You can find the project here:
Oh, sure, thanks.
Rotate the castle is a platform inspired to Super Meat Boy.
The game therefore aims to be rather difficult, certainly trial and error, even wanting to be unfair at times.
In general it combines the classic platform mechanics with the possibility of being able to rotate the level. This mechanic, certainly easy to use but difficult to master, will prove to be fundamental for the completion of the game. Besides being pretty cool ^^