Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Bug Reports Sticky

A topic by daniel_gergely created Feb 21, 2022 Views: 989 Replies: 21
Viewing posts 1 to 8
Developer

If you find a bug please report it here.

When reporting a problem please include the following information. These details help a lot to diagnose and fix bugs quickly!

  • Expected behaviour
  • Observed behaviour
  • Steps to reproduce the problem
  • System information:
    • Your OS version
    • Name and version of your DAW
    • For macOS users:
      • Are you having problems with AU or VST3 (or both)?
      • Intel or Apple Silicon CPU?
  • Screenshot or video (if relevant)

Let me know if you have any questions

Thanks!

Hello, just downloaded the latest version and found out that the VST3 file is a directory. Love your VST plugin, keep up the good work 1

Developer

Hi! Thanks for the feedback!

The directory structure is defined by the VST3 format. In theory it could contain other binaries (like a 32-bit version of the plugin), custom icons etc…

Since my plugin only has a single .vst3 file within the directory structure this is not really important. You could copy the whole directory or just the actual .vst3 file, it should work either way

(2 edits)

i searched for the .vst3 file, i never had a directory structure named .vst3! I will check again.in your other releases there was only a vst3 file. RESOLVED i found the vst3 file ;)

Hi there, I am having an issue with the Gatekeeper registration.

❯ sudo xattr -rd com.apple.quarantine /Library/Audio/Plug-Ins/VST3/Emergence.vst3

option -r not recognized

Developer (2 edits)

Hi!

Not sure what this could be but here are a few ideas:

  • Does replacing xattr with /usr/bin/xattr solve the problem?

    • try this:
      sudo /usr/bin/xattr -rd com.apple.quarantine /Library/Audio/Plug-Ins/VST3/Emergence.vst3
  • What is the output of type -a xattr

  • What is the output of xattr -h

Aha, calling out the full path of the command did it. Thanks! Apparently xattr is involved with pyenv so my pyenv setup had pushed it around a bit via symlinks.

- a non-crashing plugin, in Reaper 6.4x, and Ableton Live 11 Suite. at some point silience, no visual feedback and crash...
- steps to reproduce are quite simple; load it as an insert or send, play a project... and then..
- windows 10 (21H1) Pro
 Reaper 6.51
 Ableton Live 11.1 Suite
 
on self-built 5900X, 32Gb, gtx 1060 6gb (studio drivers). avast virusscanner (that i must turn of for a lot of things, nowadays, but does not seem to solve it).

Live 11.1 Suite runs in administrator mode.

i am doing a collab now, it seems to work on other systems, can be very system specific..

can deliver crash dump of live, if needed.

so why it drops it's functionality at some point, silence, flashing feedback, and then stops...

didn't try it in other DAW's.

(great project by the way, and will gonna support it)

so not a very specific bug report.

Developer

Hi!

Thanks for reporting

I have a few questions that could help me figure this out:

  • Are you running the latest (v0.3.1) version of the plugin?
  • Can you find a way to trigger the crash (like turning a specific knob, opening the UI, automating a parameter) ?

The live crash dump could also be useful (even multiple ones if you had multiple crashes). Could you upload it to some file sharing service and send me the link to this email: 2l1hqq773@mozmail.com

Thanks

hi!
running 0.31...

to trigger a crash, when i first tried emergence, i think the problem was on both on my systems, it crasht (crashed?...) quite easily.
i shall try to make a more step by step approach. but it seems perhaps, that when the UI is open, the problem is bigger, and it suddenly looses the buffer, the granulator/engine of Emergence seems to stop.

emergence i had my eye on, as certified granular addict, grainstreams! wow! (well i have a load of granular synths/effects, or a load, well enough to cover all ground, and of course, the Crusher-X....)

i shall upload the crash dumps, i am at this moment not in my studio, have only my laptop (a kind of second, but smaller studio...), now, and i am sick, as half the people in my country is now, or has been sick... the well known...

so it will take some time,  but if i have the energy i shall also put 0.31 on my laptop, 0.3 is on my laptop, and see if it genereates crash dumps, no live 11 suite on my laptop yet.. but other DAW's...

i wanted to report this earlier, but well, so much to do, but i am now 2 digital collabs, and one uses Emergence, it acts up more on my studio desktop, than the one i do the collab with. so... (quite new systems, by the way).

well enough, or too much info.

i will 'troubleshoot', perhaps that is the only thing i can do now, i must troubleshoot for another developer. perhaps i can give more info, and i have file sharing service so...

i repeat; great product! a contribution will be done, in cash...., or digitial cash... (which cash isn't digital nowadays...), i also postponed that because of the problems, but this is a great granular, i will support it.

when i am sick or tired, i write too much, and this is public i don't mind... my reputation is already established, haha..


Hi,

I'm on v0.3.1 and using the latest version of fl studio. I had to turn on fixed buffer to help prevent clicks though pitching down still breaks up.

The lfos and macros will not stick to their destinations. I can add the modulation, though the control does not animate as no modulation is being applied. If I click away from the selected modulator the modulation indicators disappear. Even just mousing over the modulator button will remove the destinations. Oddly modulations from presets or randomly generated do work. 

If I double click any control fl studio crashes. Here's the log:

FL Studio (20.9.2.2963) [64Bit] r27090 has encountered an error and needs to restart.

Crash log saved to D:\Users\PC\Documents\Image-Line\FL Studio\Support\Logs\Crash\ folder.

Please use Ctrl+C to copy this message and report to support.

Exception: 

Access violation at address 00007FFC2B1D33A8 in module 'Emergence.vst3'. Read of address 0000000000000F80

Callstack: 

00007FFC2AF50000:00007FFC2B1D33A8: Emergence.vst3

00007FFC2AF50000:00007FFC2B113C50: Emergence.vst3

00007FFC2AF50000:00007FFC2B08F2E8: Emergence.vst3

00007FFC2AF50000:00007FFC2B15323A: Emergence.vst3

00007FFC2AF50000:00007FFC2B13B678: Emergence.vst3

00007FFC2AF50000:00007FFC2B087ADE: Emergence.vst3

00007FFC2AF50000:00007FFC2B0D28F1: Emergence.vst3

00007FFC2AF50000:00007FFC2B12F712: Emergence.vst3

00007FFC2AF50000:00007FFC2B12F9FA: Emergence.vst3

00007FFC2AF50000:00007FFC2B14DF17: Emergence.vst3

00007FFC2AF50000:00007FFC2B15A0A9: Emergence.vst3

00007FFC79590000:00007FFC7959E858: USER32.dll

00007FFC79590000:00007FFC7959E299: USER32.dll

0000000003490000:00000000039A342A: FLEngine_x64.dll

0000000003490000:00000000039A3498: FLEngine_x64.dll

0000000003490000:00000000039A396A: FLEngine_x64.dll

0000000003490000:000000000413BEA4: FLEngine_x64.dll

00007FF6124E0000:00007FF6124E3A66: FL64.exe

00007FF6124E0000:00007FF6124E3DEB: FL64.exe

00007FF6124E0000:00007FF6124E50C6: FL64.exe

00007FFC7A090000:00007FFC7A0A7034: KERNEL32.DLL

00007FFC7AF50000:00007FFC7AFA2651: ntdll.dll

Developer

Hi,

Thanks for reporting this. I'm currently working towards a patch release for emergence with some fixes and minor improvements, I'll look into this one as well.

I did some quick tests in the latest version of FL, but everything seems to work fine on my machine so far, I'll need some more time to figure this out.


In the meantime you can also try the latest beta. I would be interested in seeing whether that has the same issues on your system or not.

I had a bit of a play, this might help. If a modulation already exists then double clicking clears it without the crash (also modulations can be added back to just those controls). A rough guess the crash is due to the app trying to remove an element from an array that is not there or maybe the array has not been  created correctly?

Oddly there appeared fairly random behaviours, I could remove the two modulations from stream 1 time and pitch and then add modulations only to stream 2 balance and stream 3 balance. It seemed to be set to only allowing 2 modulations at a time. I found a similar one where random 2 will allow any modulation destination but only 4 at a time.


I'll check out the beta, thanks Daniel

Tried the beta and the lfo issue is fixed. I did however have an instance just click and cut out. The buffer became full of what looks like a dc signal maybe.  In the attached screenshot you can see the buffer display is fully white and the signal out has maxed even though there is no noise to be heard, I'll see if I can reproduce it. Could be an fl studio thing, I've seen reaktor do something similar with feedback buffers,


One thing of note the lfo rates and stream rates feel like they are reversed, Normally I'd expect speed to increase by turning up the dials.

Developer

Hi!

Thanks for the feedback! Not sure what the dc/noise thing could be, If you know a reliable way to make that happen please let me know!

I also recently released version 0.3.2 with some bugfixes that might help with some of these issues.

One thing of note the lfo rates and stream rates feel like they are reversed, Normally I’d expect speed to increase by turning up the dials.

In the 1.0 beta you can select different units of measurement for time-based parameters (like seconds, Hz, quarter notes, etc.) If you set the lfo rate in seconds then you will see the speed decrease as you increase the knob. You can select a different timebase by clicking the little ‘T’ button next to the knob. (I guess Hz would indeed be a better default here)

Hello !

I am currently trying to get my vst3 functional, 

I followed the instructions to locate the folder I have the resources required to run the vst

My daw has detected emergence vst so far everything is fine ( I am a cubase user ) 

But it appears black I do not understand because all my other vst3 works perfectly

I'm a little lost right now I don't really know what it's due to so I come to see write hoping for an answer

Developer

Hi!

Can you give me some more info?

  • Which version of the plugin are you using?
  • is the whole plugin window black? or just the top “display” part and you can see the knobs and buttons?
  • Are you on mac or windows?
  • what is your OS version?
  • which version of cubase are you using?

Thx for your feedback !

  • I'm using Emergence v0.3.2
  • I just don't see the interface of the vst I can only see my topbar plugin editor
  • I'm on windows 10
  • cubase 12
Developer

Maybe your graphics card does not support the OpenGL 3.3 version required by the plugin.

You can check by running gpu-z: https://www.techpowerup.com/download/techpowerup-gpu-z/

You can also try updating your graphics driver

Oh ok thx for you're time !

I've checked my config my opengl is lower i understand now its must be that

Sorry for this dumb request and i can't wait to use your vst 

Hi, the plugin getting better and better :)

One thing to fix.

All sections are always open after reopening the plugin. The plugin does not remember last interface view. This makes "hide/open function" senseless.

Developer

Hi, thanks for the feedback! This is on my to-do list for the upcoming v1.0