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Websockets and SLL

A topic by stealman created Jan 21, 2018 Views: 133 Replies: 1
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(2 edits)

Hello, is there some way to have my game played via HTTP rather than HTTPS ? I have multiplayer game and I have configured my server to listen on 8080 for HTTPS but still I can only connect when I add security permission because I have unsigned certificate only. 

Why are we forced to use HTTPS and pay for trusted certificates ? Or is there some other way around ?

Anyone faced that problem or am I the only one ?


For the security of everyone on our site, HTTPS is required. You can get free certificates from Let's Encrypt or you can use a free service like Cloudflare to proxy your traffic.

Also, please be mindful when choosing a title for your topic. Putting "help" in capitals doesn't help anyone looking at the topic list.