Hi all,
I've decided to tinker in game development by making an RPG from the ground up and I'm currently in the brainstorming requirements phase and was wondering if their is anything obvious systems or elements that I may have missed. Kinda just probing for insight and suggestions for user development stories that a beginner like me might have missed.
1. Character Movement
2. Scene Transitions
3. Interactable NPC/ITEMS
4. Battle System
5. Inventory
6. Dialogue System
7. Procedural Dungeon System à la Dark Cloud 2
8. Over world monsters
9. Day/Night Cycle
10. Weather systems
11. World map/Fast Travel
12. Party/Classes
13. Saving
14. Leveling System
15 Puzzles