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raincolt

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A member registered Aug 11, 2019

Creator of

Recent community posts

Thats  fair so the controls are super weird, they have a dead spot so that you can run and look around but also are driven by the animation and not like a transpose, it gives an unresponsive feel simpilar to riding a horse in shadow of the colosus.  Obviously I had bigger ideas but in the time limit threw everything away to just get something out

Hi all,
I've decided to tinker in game development by making an RPG from the ground up and I'm currently in the brainstorming requirements phase and was wondering if their is anything obvious systems or elements that I may have missed. Kinda just probing for insight and suggestions for user development stories that a beginner like me might have missed.
1. Character Movement
2. Scene Transitions
3. Interactable NPC/ITEMS
4. Battle System
5. Inventory
6. Dialogue System
7. Procedural Dungeon System à la Dark Cloud 2
8. Over world monsters
9. Day/Night Cycle
10. Weather systems
11. World map/Fast Travel
12. Party/Classes
13. Saving
14. Leveling System
15 Puzzles