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Puppet Master Devlog, the world is a stage...are you the Puppet Master?

A topic by BitTwisted created Dec 23, 2021 Views: 165
Viewing posts 1 to 1
(2 edits)

Puppet Master

We need to get to the top and knock them out the way!

Brandon Boss Fight (let's go Brandon)

I would like each boss to have there own unique ability, definitely with ultimate satire.  


Bojo Boss Fight (What a bozo!)


I am currently developing a game that is inspired by Ragdoll Fights(this game was a gem in its time).

There was just something about the simplicity of flinging a humanoid ragdoll around in a 2D setting, the unexpected fighting moves that you could achieve. It also had this slow motion matrix bullet time effect every time your ragdoll threw a punch or kick. Talking about the matrix, doesnt it kinda feel like were living in it lately, all the s@!# happening in the world.

That is definitely where i am getting my inspiration for the theme of my game from, i envisage my game being like a stress ball. Taking out all your stresses of the world and its current state on beating up puppets(in a comedic way that is). 

The game is in early development and allot of the prototyping and core game mechanics are in place. There is still allot to get done and i would like to share ideas with a community to gain there insight and ideas as i go along on this journey.

Current Game State

After building a prototype, I decided to work on the puppets(ragdolls) mainly the bosses, i have a few in place 

  1. Brandon (you know,  "let's go Brandon")
  2. Bojo (pretty obvious too)
  3. Zoom zoom (not obvious in northern hemisphere but def in the southern hemisphere)
  4. Body guards (they can protect the bosses but can also be fought against separately)
  5. Bong Slugger (my mate really wanted his own character)
  6. Woo han (pretty much what we have been dealing with for the past 2 years...i dont want to get cancelled by mentioning it)

Single player is what my main focus is on currently, i want to be simplistic but with lots of content and humuor along the way.

Another goal is to make it multiplayer(already working on it) and to add a ranking type system to level up your puppet. For now i have two videos i can share showcasing a boss fight against Brandon & Bojo and i am also working on releasing a demo soon(i have only been working on this less then a month now so plenty to do).