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A topic by Sebastian Scaini created Jan 08, 2018 Views: 76
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Demons is a game me and a friend made for a small school assignment, where we experimented with triggering emotions in players through mechanics and play.

We aimed to make the player feel stressed and on-edge, and did so using our light system in our game.

I went a bit more in depth in my devlog, which you can read here.

The game is available for free, so give it a try if you've got some time. We'd love some honest feedback.

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