Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

2D Game Development: From Zero To Hero

A collection of the community's knowledge on game development. · By Penaz

Multilingual contributions? Locked

A topic by Lazarwolfe created Dec 10, 2021 Views: 205 Replies: 5
This topic was locked by Penaz Jan 31, 2022

Thread locked for more than 30 days of inactivity.

Viewing posts 1 to 3

Hi! I've been stuck in game development beginnerdom for a while, and I think this book is the perfect solution for exactly that problem!
I have a question though, is there any translation effort being made on this book? My native language is Spanish, and I would love to start assisting in that regard!

Developer (1 edit)

Hello!

I haven't really thought about translating the whole book in another language, mostly because this would be a really huge task, considering that chapters, code comments and even some images would need to be translated.

This project is continuously evolving too, which would make the effort even greater: the book has gone through many big and small transformations and I can't think of a system to track the translation effort on top of my head.

If you want to translate the book to Spanish, I'll be more than happy to be of assistance!

To be able to translate the book effectively you'll need to know Markdown, which is pretty easy, as well as the Git version control system and use either GitHub or GitLab (you can check the "source code" links in the "More information" box).

If you have any questions, feel free to ask!

(1 edit)

That's alright! I can look into it as time goes on; I'm by no means a master of both Markdown or Git, but I know a bit of both.

I'll check out the source and get to it!
Thanks a lot for compiling such a plentiful book though!

Edit: Just the other day I was wondering whether or not to pick up learning TeX, but it seems that the choice is a little bit more obvious now

Developer

Deep knowledge of TeX is required only if you need to edit the template (plus it's a Pandoc-powered version of TeX, so it's a bit different), but for editing the content Markdown is the only language needed.

You may find some TeX in "math mode", where formulas and matrices are declared, but it shouldn't be too hard and in any case I can give you a hand.

There's no need of being a master in either Markdown nor Git, if you can write text and do the usual push/pull/commit operations (plus maybe solving some merge conflicts that may arise) you're all set.

If you have any questions, feel free to ask!

Will do!
I don't think I'll get to it right away though, since I'm still on my first read through the book.

Developer

No worries!

Take all the time you need, if you find any mistake feel free to hit me up either here or on GitHub!

Developer locked this topic