I really like that now we can directly engage in politics and lobbying/petitions. I just wanted to give feedback on that and say that I would like to see it developed further.
Just a thought and a desire:
When sending Aria to the rebels the Influence penalty seems to not even be a slap on the wrist considering what happens to other people associated with her. Having an Influence penalty of at least 35,000 (same as her price) seems more than fair -- and a penalty to Palace and Kymanto standing also seems more than reasonable. An all-around loss of Influence and Standing for messing up such an important job so badly seems fair to me -- especially since the rewards later, if successful in rebellion, should make up for it.
As for the desire, I know it is a lot more work, and the demographic (they say) doesn't warrant it, but now that we know where all the White women at, can we have a few more of darker shades? :-)
I would really like to be able to have more than 8 max slaves/followers. The potential for this is huge if you can make it so we can have as many as we want. And there's a bed upgrade by upgrading the dorm room where it said I now have 3 dozen beds. BUT after it said that I don't see how to have more than 8 followers still?
Thank you for replying to me. However, when I go to the NPC menu still I can't see pages to click on. I believe you but maybe its not loading properly? Is there a back door way to load the npc pages? I can see only the first page and then it doesn't let me go to page 2 of npcs, etc. I'm currently using the firefox browsers. When I didn't use firefox browser before it wouldn't show or load game features properly. But now it is showing MOST game features. The only feature I can't see it the npc page numbers.
Is there a fix for this? Without being able to use more than 1 npc page the game hits a wall to no longer be able to progress. :S
I like the idea of expanding the interaction between Traits, and was thinking that there could be a synergy between the Jester, Starlet and Extroverted Traits that could boost the Educator, Performer, Professor and/or Barkeep jobs.
On the negative side, perhaps Submissive, Jaded, and Malcontent could lead to a Depression state, while Dominant, Jaded & Malcontent could lead to a Sadistic state. There are lots of other combinations that could be interesting, especially if there's a further interaction between the new states and the rest of the House.
A game suggestion that I think would be useful is... to have the crafting times change depending on your skill level. Like if I make a knife, a sword, or a crossbow each button click is 30 minutes or so. And its doing the same amount no matter if I have 30 skill or 60 skill. It would make sense to add a feature where the time of crafting per click attempt goes down by a % for each 5 or 10 crafting points. or something like that.
Also, I'd like for the bathing times with harem members to be lowered. You can try to bathe with them to get stamina up to then go do 'spouse time in bed'. But sometimes the bath times use all that up and you don't have any time left. That's why I'd like some of the bath and talking to a girl times be lowered by how much time they take so you can spend more time with more girls per day. OR, you could change it so the amount of time spent with a girl talking or whatever goes down by higher skill level also.
One suggestion for this game that would be really fun to add is if you could somehow make it so it can continually regenerate new quests or new kill/go fetch quests. I don't know if it has this yet. (There is something in the town city council hall where you can go after some bounties, but at the moment playing it I can't tell if those reseed themselves/repeat yet or not.)
I've come to 75 Liberty, 92 Control, 88 Prosperity, 47 Corruption in the 3rd Republic, after being 21 Liberty, 0 Control, 73 Prosperity, 100 Corruption in the 2nd Republic. I've seen a wide range of events and interactions, and am wondering if there are events further along as I bring Liberty to 100 and Corruption to 0 (or try, anyway)?
My only suggestion is once this is done, make a second one and turn it into a 3D/2D game. Like Fable, Fallout, Cyberpunk 2077. The story line is amazing. Love the attention to detail. That being said, I doubt you have hundreds of millions to invest in it so even a Stardew valley theme moving mechanic, with old final fantasy battles and a detailed 3D Graphics for those "ahem" sense would be amazing, I know this would turn into a full and I mean FULL time job but you seem to have a talent. I say freakin do it.
So what's going to happen with Amiee? She has a corruption meter and a affection meter, neither of which go up (Excluding Affection, but it's stuck at 44 for me, this probably came from upgrading their store.) I doubt you can recruit her like her sister, but will anything else happen with her? It seems like an unfinished idea at this point.
I am fairly sure most people would agree that one of the biggest mysteries and most intriguing secrets in the game is The Severance. I hope there will be a quest about uncovering the reasons behind The Severance, attempting to reestablish communications with Earth, and trying to repair the quantum gate. Additionally, it would be a nice bonus if there were also something about trying to establish communications with Atlantica.
This is mostly to quench our curiosity. It doesn't necessarily need to lead to significant gameplay changes. Maybe just implications of how this big reveal/events may change things in the future. A quest like this would also serve as closure/conclusion to the game and may be the "ending" the game needs.
P.S.: To be honest, even if the quantum gate has been shut down, making travel back and forth impossible with our slow spaceships, Alpha Centauri is only a pissing distance away from us on a cosmological scale, being just 4 light-years away. Since radio waves travel at the speed of light, it should be possible to reestablish communication after 4 years (8 years for back-and-forth conversation) if Earth is still there. Unless higher-ups in Raana have decided to keep these reestablished communications a secret for some reason...