Are there any requirements for this application? Are there log files generated anywhere? I'm not getting an error when opening, but it immediately closes.
Yes, but It might be awhile yet. Since I don't have an M1 Mac, I'll have to either troubleshoot and solve it without having an M1 to test on, or rent an M1 to work with.
Hi there! Trying to run it on an M1 Mac from the command line, I get this error.
So it looks like the Go code is not being properly compiled for ARM, or that something about It is not properly engaging Rosetta.
I'm happy to help debug if you need. (Or even get the build going for you if you're willing/able to share the source.)
Sorry for the late reply! I was under the impression that I had to actually have a M1 Mac to build for it, and that if an app can't run through Rosetta because of missing ARM code, then it wouldn't be possible to build otherwise. If that's not the case and I can just build for ARM Macs from an Intel Mac, and that would work for M1 Macs, then that's definitely doable. I'll look into it - thanks for the tip!
this might help with universal compilation https://dev.to/thewraven/universal-macos-binaries-with-go-1-16-3mm3
Hello, unfortunately not, actually.
I've tried building for ARCH64, but didn't get a good result on Github Actions with Mac OS 10.15 - I'll see if I can try with newer versions of MacOS, but fundamentally, it might be a matter of waiting for Github to support M1 Mac Runners (that's how I build MacOS applications).
Well darn. I think you're on the right path for newer versions as 10.15 is deprecated, maybe use `macos-latest` ? https://docs.github.com/en/actions/using-github-hosted-runners/about-github-host...
unfortunately it’s a pure intel binary and Rosetta isn’t triggering for it
I forked your code repository and got it working on my M1. I had to edit some things in the veandco library as well as yours: