Week 1: created objects and tiles and controls, no sounds.
Week 2: created a fort, added music made in Finale 2014 make music. added a radial menu, created a simple mechnic for dialogue to test some ideas out.
added concept for a tavern/inn
Week 3: created a character sheet, added rolls and stat/skill checks as well as a simple loot system. added hud.
on the todo list for next week:
create an inventory system and tabbed character sheet buttons.
create button in hud for opening character sheet.
save and load player information character sheet system begin framing.
create a barracks for the town to the east and place near the tavern/inn.
add static image of an npc for groundwork for a communications mechanic example.
overall goal right now: Demo release in March around my birthday.