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Underspace

An open world lovecraftian spacefighter RPG. Explore a handcrafted galaxy of secrets, storms, and adventure. · By Pastaspace Interactive

Please Attribute Original Creator

A topic by DaedalusMachina created Nov 13, 2021 Views: 1,387 Replies: 6
Viewing posts 1 to 3
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Your project isn't open-sourced, but you seem to be using the code from another creator who already did the heavy-lifting for camera movement and other bits:  https://github.com/brihernandez

While they are awesome and MIT-licensed their code, it is still kinda sus to slap your name on it wholesale without crediting the people whose work/code you used.  Plagiarism isn't a good look, please at least credit the work of someone who is responsible for your underlying flight code/tech. :P

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Don't know if it's been done already but MIT license does require at least including the license somewhere.

(4 edits) (+10)(-1)

Plagiarism is a strong word here. Ever since the very beginning of Underspace I've been in touch with the dev saying, "Hey I already wrote that, you should use my code!" since I want to see a Freelancer-like succeed as much as anyone else. I'm pretty sure there's more code beyond just the various things I've put on my GitHub that are being used in the game, and I still regularly talk with them. My name's going to be in the credits and all that, so there's really no issue here.

(1 edit) (+2)(-8)

I appreciate and respect your amazing fantastic work with a variety of Freelancer mods, Why485.
That said, they should still follow the licenses of the code they use.  I titled this thread 'PLEASE' attribute because I am not sure if the code they are using REQUIRES attribution or not.  It is just a nice gesture.
It becomes plagiarism when people claim the work of others as their own.  A simple attribution in the docs/credits is all that would be needed.  Code that is open-sourced can still be plagiarized if the license is not followed.
They are using open-sourced code yet said code doesn't require them to release changes to the code or open-source any parts of it themselves.  Their project here is completely closed-source despite benefiting from the open-source community so the LEAST they could do is attribute the work of others whose code they used.  That's all I ask.

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I'm sorry, but you're making a big deal out of nothing. Nobody is claiming they made anything they didn't. I've seen the dev post numerous times that some of the code in the game is stuff I've written (or specifically contributed, such as some AI code), or where X or Y asset came from.

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chill

(3 edits) (+2)

Daedalus Machina, there isn't a scandal here. My guess is this is my fault. Whatever conception you got because of the Space Game Junkie interview, that was a drama I conjured up because I was planning on launching a kickstarter at the same time as Trainwiz. Sorry for this Trainwiz, and you too Why485 and also you DaedalusMachina. What I learned from this is be yourself. The only one you'll ever need to impress is yourself. I forgot that, and it seems to have left a legacy.