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Do you want to try out my game? It would help to hear feedback for my TD game I've been working on.

A topic by Mando37 created Nov 12, 2021 Views: 265 Replies: 7
Viewing posts 1 to 2

I am a hard working developer and put a lot of effort on my games even though I am still in school. This new TD game I have been making is going very well with crazy enemies never seen in other tower defense games ever. Here is the game link for me and yes I know the graphics aren't amazing but you can agree that there not terrible. And yes this game is made for everyone from TD noobs to pros

I think that my game isn't the best but I would like some attention from viewers who are interested for a challenging game.

If your a game developer to and are struggling on making your own games and know how it feels please try my game out thank you. 

https://asherman406.itch.io/revengeoftheblobstd

Here's some images for my TD game

here's what i think:

-you should say in your tutorial that to buy new towers you need to spend points you get by killing ennemy.

The begginning feels endless and the game is really boring when there isnt a real challenge (like the boss or ennemys with a lot of hp) i think you could make the pacing of the game faster, 

I think the most fun part of the game was to sell the tower to place it to another place so it does more damage to some ennemies with a lot of hp, too bad you don't sell the towers as much as you buy it.

I think you should remove the moments where you have to wait to get all the little ennemies kill, or making them less long

I didnt feel any difference in the gameplay depending on the type of ennemies (i didnt do all the levels though ).

Other than that, all you've done for your game is really impressive, good job!


I did a game too, feel free to test it and to give me feedbacks :https://kamigarp.itch.io/climb-the-tower

(1 edit)

Hey, thank you for the info I want to say that I understand that world 1 was boring and start to think about the pacing of that world.  This demo zip file was also created a couple of months ago I wanted to mention. I was trying to create a balance for easy for beginners. I have some good news to share world 2 is completed so I'm on development on world 3.  I have made sure that the future worlds will be challenging. I've also added some features like the menu screen, tower shows range when placed or the mouse is on them, and towers will shine red when you can't place them. Thank you for trying my game and can you point out some levels that could be redone.

sure ill tell you what level could be redone at the condition that you give some feedbacks on my game lol :https://kamigarp.itch.io/climb-the-tower


I did

thank you, as i said i played all the levels of your games (except the bonus ones) and i think all the levels should be redones for somes reasons:

All the levels where extremely easy,most of the time i just had to wait until it's done, it become even more easy once you understand you should put your tower in loops. In comparison, the boss was really hard, i couldnt even beat it though i tried a lot of times


All the levels where incredibly long, which doesnt help with the fact that it's boring, i think you should makes the levels way shorter in time and in more hard to compensate (so it's okay to die often because the levels are shorts)

As i said the boss was so hard i couldnt beat it, though i think it was the most fun level to play as you have to move and upgrade your tower as it moves through the level, i think you should really do more bosses and less normal ennemies because you could add more variety to the gameplay (like boss that could stop, or follow a random path).


I think the idea of "the ennemys doesnt give points this level" is the worst you ever had, you just place some towers at the start of the level and just wait for the rest of the level (wait for a very long time because as i said levels were very long)

(2 edits)

What about the bonus levels?

And if you want to tell me exactly what to change related to my game tell me in the forum's

https://forms.gle/bFxsVHm3LzvxSnHW6

And also I will say that I added a boss level to every world and planning to have one or maybe 2 sub bosses in worlds