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Dev-Log 1

A topic by throwawaystudio created Nov 04, 2021 Views: 134
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Setting/Plot:

The game takes place in a science-fiction setting with the player-controlled protagonist being tasked to steal encrypted data from an evil mega corporation while simultaneously evading their robust security.


Gameplay:

The game itself is based on capture the flag and other puzzles games we've played. The objective is to capture the enemy flag and bring it back to the player's base on a level designed to be a puzzle. The player has many tools at their disposal, the main one being the ability to rewind time. In the future, this will leave behind a ghost of the player that repeats the actions you previously took. For now, it's mostly just an undo button. The player can also shoot and move around the platforming stage. Currently, the game gives the player a point for bring the flag back to the base and respawns the flag, but this will be made to be more like a puzzle level.


Current asset design progress:


Working prototype:




If you're interested in the progress of our game be sure to check it out at the Florida Polytechnic Game Expo, premiering on the 4th of December!