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Optimized Auto Scaling Minimap for Rpg Maker MV / MZ

A topic by Knight of the Celestial created Oct 26, 2021 Views: 297
Viewing posts 1 to 1

KoTC Optimized Auto Scaling Minimap Basic [Free]
KoTC Optimized Auto Scaling Minimap Advanced [Premium]
If you use RPG Maker MV or MZ Check out my minimap system :) Try out the basic version for no cost, if you like it, get the advanced version!
There is an upcoming sale in 2 days for any who are interested, so keep an eye out!



Basic Features:
-Full collision map, adaptable even to randomized terrain.
-Default color control of the background, collision map, player, and border.
-Configurable minimap size, automatically scales any map icons, as well as the minimap to fit the chosen size in pixels, whether its too big or too small.
-Commands to change colors and size during the game.
-Setting icons on events through their notes referencing pictures in the pictures folder.
-Setting visibility distance for minimap icons if one wishes to do so.
-Player location and current directional facing.

Advanced Features:
-Picture Map Mode, builds a detailed picture of the map for use as the minimap.
-Option to Draw Parallax in the place of the background color.
-Auto Terrain Map Mode: based on users tilesets.
-More ways of displaying icons on events such as Dots, Square, and even the events own texture.
-Exploration Map Mode, map is drawn as you explore it, and is memorized for when you return to it.