Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


Visual planning ideaboard, by indie devs, for indie devs and creatives · By SolarLune

[Ubuntu] 'GLIBC_2.32' not found

A topic by squircle created 94 days ago Views: 139 Replies: 2
Viewing posts 1 to 2
(4 edits)

I get this error when running the 0.8 alpha 1 on Ubuntu 20.04 LTS:

```./MasterPlan: /lib/x86_64-linux-gnu/ version 'GLIBC_2.32' not found (required by ./MasterPlan)```

Normally, I would just update whatever the library is, but apparently this library is critical to operating system functionality and should not be updated else you risk damage to the OS, according to various sources I've found. 

I'm filing this as a bug because on the main page it says 18.04 is the lowest version supported, so I'm not sure if this is intentional or not. I can't update beyond 20.04 LTS for various reasons. Would love to know if I'm wrong and updating this library is actually easy! Thank you for MasterPlan, I love it very much and use it daily :)

EDIT: Running and building from source was relatively painless and seems to work fine. I didn't have to tell it to use a different version of GLIBC or anything. I just now have a version that works on my computer.

Hello! Sorry for the late reply - I've been working on rebuilding MasterPlan using a Linux virtual machine rather than my daily driver machine (Manjaro, which has a more up-to-day libc). Unfortunately, it hasn't been working out - I can get it to build, but elements of the GUI and assets aren't displaying. I believe it's due to using an older version of SDL2 on the Ubuntu VM I have...

In any case, thank you for letting me know, and thank you for building it from source - for now, that will be a workaround while I look into any solutions (either getting the VM up and running, or possibly building with a separate libc implementation? IDK for now, lol).

No prob, I will continue to use and build from source. For the record, everything appears to work besides graphical glitches on text:

Funny enough, still usable, because when you resize, type new text, etc. the graphical glitches go away. So when I make a card I usually just drag it around until they go away. Doesn't work on non-adjustable text like in the options menu but other than that it works