Hi, I just started playing around with GameGO this morning. I'm showing off my games at a convention this weekend and I think GameGO would be the perfect way to curate my work in a way that I can offer multiple titles in a nice, clean, user friendly manner.
I'm aware that the program is currently being rewritten in HTML5, but I hoping someone might know how to work around an issue in the current build...when I select a game in GameGO, it opens my executable and everything seems to work as expected, except in the background, I can hear my gamepad inputs being sent to GameGO. Despite controlling my in-focus game, moving analog stick will still navigate the GameGO menu, and hitting A will open another game (which is about as disastrous as you might imagine it would be.
I could set the config.ini file to just close the launcher after opening a game, but I was specifically interested in being able to quit a game and return directly to the launcher.