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Incensed Animals Dev Log - 2

A topic by rhinobros created Sep 04, 2021 Views: 162 Replies: 1
Viewing posts 1 to 2
(1 edit)

 So yesterday i was thinking of adding screenshakes, and some effects while colliding. 

so the first thing i did was to setup screenshake in game maker. so every time the player kills an enemy the screen would shake now. 

I have also added player health . every time the player uses the impulse force the player health decreases, and whenever he kills one he regains the health not fully but partially.

Though i had added sound effects yesterday again, i didn't like it, so i removed them trying to find out what kind of music would suite that gameplay. 

Now i did test the game it was okay, now i needed to added few things such as background and some level building blocks. 

Now most of my art assets i used in the game, are brought through a website called gamedeveloeprstudio made by robert. His assets are indie friendly so do check out his site 

I had brought a jungle background and the level building blocks along with few trees, flowers etc. from him 

now it was time for me to make one test level. 

it took me nearly on hour to fix an error Bllood spattering effect in game maker, It's not working properly so i had to change the effect to creating multiple sprite images and then destroying it after some second 

So the level is finished now, the level in this game is basically a rip from my old game that i never published 


incensed animals

incensed animals

Incensed animals  - Dev log 3 

So in my previous  blog i mentioned that i have finished a level . so today i spend more than 3 hours adding, fixing and removing stuff from the level thought it would be a great idea. 

While working on the level i figured few editing that i should make which are 

adding few more sound effects, visual effects and telling a back story 

So i made an animated video , a compilation of multiple images ,  the problem with this is that it took almost 1 min to finish the video. so i had to edit and tweak but the time stays the same if not there is not point in showing the video 

So i came up with different idea that is loading time , so i planning to release it with 100 levels with 10 characters to unlock and each character with 10 levels so every time the player goes from one level to another there will be a loading screen with duration of 5 sec - 10 sec that will display a story and will also act as a tutorial 

below is the image of it . ive few more targets this week to go ill keep you posted till then cheers :) 

incensed animals

incensed animals