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bug when switching from mouth to hand mode

A topic by thisaccountforcommenting created Aug 26, 2021 Views: 806 Replies: 4
Viewing posts 1 to 4

when i switch from mouth mode to hand mode the cursor disappears and i have to restart the game for the cursor to reappear, maybe add an option for it to use the default system cursor in the settings ?

Developer

This seems to be a pretty common bug in the linux version and I will try to fix it in the next version.

(2 edits)

I can confirm this is still a problem with the linux version 0.75.2 on ubuntu 21.10

Also, it seems like head patting somehow makes the cursor show up again.

Looks like version 0.80.2 doesn't hide the system cursor and uses that for 'default' interactions. It does mean you see both the "mouth" cursor and the system cursor when using "mouth" interactions, but thats not much of a problem. It also means that the game is now playable on ubuntu once more. There is one hurdle however. For me the game started in a very high resolution and in windowed mode by default. Meaning most of the window fell off the screen and most of the UI was not usable. This was fix-able by using the 'super button' (windows symbol on windows compatible keyboards). If you hold this button and drag the cursor around, you can move the window to whatever position so you can access the "Options" button. There I could change the resolution. There were a couple of options including my native screen size. This was still to large however, as there is still the window title bar in windowed mode. Setting the resolution to my screen native resolution and setting the game to fullscreen mode finally allowed me to see everything.

Developer

Indeed. That's the workaround I used to make it work on linux. If it comes to resolution detection that's also unity's fault I suppose.