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How do you resolve conflict in a tabletop RPG without any components?

A topic by Alfred Valley created Aug 08, 2021 Views: 143
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Well, here’s one way: https://alfredvalley.itch.io/babs


BABS stands for But And Because So, and provides a method for resolving actions in TTRPGs in an interesting (and sometimes unexpected) way via narrative negotiation.

It’s a piece of ‘tech’ created for Tech Jam #2: Tactics:  “Artists have art packs. Graphic designers have texture packs. Game designers? We have tech packs.”

It’s also free and under a CC licence that means you can use it in your own games.

Thanks for looking 👍